But I'm not a big fan of RTS games, and when it came out to largely middling reviews, I kind of just decided not to play it.įast forward several years, and I ended up picking it up after all (either because it was ridiculously cheap or maybe part of a bundle), and I was pleasantly surprised that I actually enjoyed the RTS stuff. When this game was first announced, it was probably one of my most anticipated titles because I love Tim Schafer. I liked Brutal Legend quite a bit as well, but I came at it in sort of the opposite direction. I'm sure there is an audience for this game, but personally, I wish it had stuck with the way it was at the start, as I imagine it would've turned out to be one of my favourite games. I thought I'd get an awesome open world heavy metal action game and was instead presented with some weird hybrid of hack and slash and RTS. In a way it's one of my greatest disappointments in gaming. I just wanted to fight and not have to worry about that stuff. I pretty much shut the game off and never looked back after I got stuck on a section and couldn't be bothered trying to figure out the right units to deploy and shit. I admit, I'm not much of an RTS man, so I was completely thrown for a loop when the game forced me to participate in them. It turns into a completely different game and expects you to play by a new set of rules you aren't used to at all. The game gets very heavy on the RTS aspect, and it kinda falls apart.
Decent combat, soundtrack, humour and an interesting world to explore, but it quickly goes off the rails once you get a couple hours in. I'd heard there were RTS elements, but I assumed they would be an afterthought, or some optional thing you could participate in. When I got the game years back, I expected it to be an open world hack and slash style game, and that's what I mostly thought it would be when I played the demo.